> For the complete documentation index, see [llms.txt](https://toyo-fight.gitbook.io/toyo/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://toyo-fight.gitbook.io/toyo/gameplay.md).

# GAMEPLAY

![](https://1586578697-files.gitbook.io/~/files/v0/b/gitbook-x-prod.appspot.com/o/spaces%2F-MgBavRzpm2d3OnhYvQQ%2Fuploads%2FNgU55EFAxwMl8C9kgQMq%2Fwallpaper_2.jpg?alt=media\&token=14365721-701f-4d94-b3e2-6bb18d8257be)

Battling is at the core of Toyos, therefore it will be the first gaming mechanic to be released.

Toyo battles consist of a variety of physical punches and kicks, physical hits as well as special cyber-attacks, combos, dodging opponents, and counter-attacks.

![Gameplay demo](https://1586578697-files.gitbook.io/~/files/v0/b/gitbook-legacy-files/o/assets%2F-MgBavRzpm2d3OnhYvQQ%2F-Mk4RjAzOVDTEzjXjZ9l%2F-Mk4Rw-cpjJ5kNcHUFxs%2FTOYO_FIGHTING.gif?alt=media\&token=c2a34b32-eaab-44f7-9a0e-3448f1806cd7)

Toyos have a basic set of [attack moves](/toyo/gameplay/attacks-types.md) that can be expended by using [body parts](/toyo/gameplay/toyo-customization.md) that add other powerful and unique abilities to their set.

Battle results depend on some factors:

* The [strategies](/toyo/gameplay/battle-strategies.md) players used prior to the battle
* Overall [stats](/toyo/gameplay/stats-explanation.md) power
* [Attack types](/toyo/gameplay/attacks-types.md) effectiveness
* Toyo’s [Technoalloy](/toyo/gameplay/technoalloys.md) resistances and weaknesses

In Toyo, you will find different kinds of[ PVP and PVE](/toyo/gameplay/pvp-pve-n-quests.md) that give you different kinds of rewards and earnings.

## **WAYS TO EARN BY PLAYING TOYO**

* [Battling](/toyo/gameplay/pvp-pve-n-quests.md) against other players&#x20;
* Completing [tasks](/toyo/gameplay/pvp-pve-n-quests.md#pve-tasks-per-user)
* Completing [challenges](/toyo/gameplay/pvp-pve-n-quests.md#pve-challenges-per-toyo)
* Completing [quests](/toyo/gameplay/pvp-pve-n-quests.md#pve-quests-per-user)
* Getting ranked high
* [Tournaments](/toyo/gameplay/pvp-pve-n-quests.md#tournaments)
* [Scavenger missions](/toyo/gameplay/scavenger-missions.md)
* Gathering missions
* Crafting attachments
* Crafting body parts
* Selling on marketplace
* Seed Box item spawn
* Staking

Even though the battle mechanics is the first mechanic to be released, we won’t stop there. The [Toyo backstory](/toyo/lore.md) is so rich that it allows us to expand the world and bring new and fresh gameplay mechanics.
